http://upload.wikimedia.org/wikipedia/e ... selogo.PNG[/img]
Battle System
The game uses the "Flex Range Element Enhanced Linear Motion Battle System" (FR:EE-LMBS), combining aspects of Tales of the Abyss' and Tales of Destiny's battle systems, to create a battle experience comparable to Tales of Innocence's Dimension Stride Linear Motion Battle System.
http://upload.wikimedia.org/wikipedia/e ... reen01.jpg[/img]
Story
Long ago, Sylvarant and Tethe'alla were united as a single world that drew strength from the Giant Kharlan Tree. Divine intervention tore them apart, however, and the Tree withered and died. It was eventually left to a boy named Lloyd to restore the world to its true form. At his journey's end, a new Tree was planted to replace the Giant Kharlan Tree and to hold the two worlds together. This is the story of the Journey of Regeneration.
United once more, the world is now entering a new era. However, its people are still faced with many problems. After the lands became one, maps were rendered useless and the climate went through many vast changes: desert towns became frozen wastelands and lakes dried up into valleys. All of this stems from an overlooked factor in the unification of the worlds: the spirit of the old Kharlan Tree, Ratatosk, still exists somewhere, and its slumber has sent the world into chaos.
However, Ratatosk isn't the only problem: tensions are escalating between the people of the two worlds. The citizens of Tethe'alla look down upon the citizens of Sylvarant due to their inferior technology, and the citizens of Sylvarant fear the citizens of Tethe'alla for their power. Two years have passed since the worlds were first merged, and the people of Sylvarant have created an army, known as the Vanguard, with which to rise against the Church of Martel and the people of Tethe'alla.
One day, the Church of Martel goes to war with the Vanguard, and Sylvarant's city of Palmacosta is caught in the crossfire. Countless innocent lives are lost and Palmacosta is consumed in a terrible fire. This event comes to be known as the "Purge of Blood", a massacre allegedly led by Lloyd Irving of the Church of Martel.
After a short amount of years, Emil is now living in Luin above the inn. He is bullied for criticizing Lloyd and helped by Richter. He wanders around until attacked by a bear and Marta saves him. His adventures for the cores begins.
informations by Wikipedia.
Other Infos:
The old cast will be back
Gameplay Video
http://www.youtube.com/watch?v=ot5GPMC6u58
Japanese Relase Date: 16th June 2008 (already out)
North America Relase Date: 1st November 2008
European Relase Date: TBA, Nintendo pressing for a one
Australian Relase Date: TBA
Now now, Namco announced the game for North America, and in the same way they did for Tales of Symphonia for gamecube, Nintendo Power said that that Nintendo is pressing Namco for a European Relase.
I'm European and the Freeloader work no more, so fuck it, waiting for a EU relase.
Tales of Symphonia on Nintendo Gamecube was one of the best game i ever played so meh, gonna buy this one.
Battle System
The game uses the "Flex Range Element Enhanced Linear Motion Battle System" (FR:EE-LMBS), combining aspects of Tales of the Abyss' and Tales of Destiny's battle systems, to create a battle experience comparable to Tales of Innocence's Dimension Stride Linear Motion Battle System.
http://upload.wikimedia.org/wikipedia/e ... reen01.jpg[/img]
Story
Long ago, Sylvarant and Tethe'alla were united as a single world that drew strength from the Giant Kharlan Tree. Divine intervention tore them apart, however, and the Tree withered and died. It was eventually left to a boy named Lloyd to restore the world to its true form. At his journey's end, a new Tree was planted to replace the Giant Kharlan Tree and to hold the two worlds together. This is the story of the Journey of Regeneration.
United once more, the world is now entering a new era. However, its people are still faced with many problems. After the lands became one, maps were rendered useless and the climate went through many vast changes: desert towns became frozen wastelands and lakes dried up into valleys. All of this stems from an overlooked factor in the unification of the worlds: the spirit of the old Kharlan Tree, Ratatosk, still exists somewhere, and its slumber has sent the world into chaos.
However, Ratatosk isn't the only problem: tensions are escalating between the people of the two worlds. The citizens of Tethe'alla look down upon the citizens of Sylvarant due to their inferior technology, and the citizens of Sylvarant fear the citizens of Tethe'alla for their power. Two years have passed since the worlds were first merged, and the people of Sylvarant have created an army, known as the Vanguard, with which to rise against the Church of Martel and the people of Tethe'alla.
One day, the Church of Martel goes to war with the Vanguard, and Sylvarant's city of Palmacosta is caught in the crossfire. Countless innocent lives are lost and Palmacosta is consumed in a terrible fire. This event comes to be known as the "Purge of Blood", a massacre allegedly led by Lloyd Irving of the Church of Martel.
After a short amount of years, Emil is now living in Luin above the inn. He is bullied for criticizing Lloyd and helped by Richter. He wanders around until attacked by a bear and Marta saves him. His adventures for the cores begins.
informations by Wikipedia.
Other Infos:
The old cast will be back
Gameplay Video
http://www.youtube.com/watch?v=ot5GPMC6u58
Japanese Relase Date: 16th June 2008 (already out)
North America Relase Date: 1st November 2008
European Relase Date: TBA, Nintendo pressing for a one
Australian Relase Date: TBA
Now now, Namco announced the game for North America, and in the same way they did for Tales of Symphonia for gamecube, Nintendo Power said that that Nintendo is pressing Namco for a European Relase.
I'm European and the Freeloader work no more, so fuck it, waiting for a EU relase.
Tales of Symphonia on Nintendo Gamecube was one of the best game i ever played so meh, gonna buy this one.