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Switch's

Hey All
In the process of making a new game, and all of a sudden, whenever I put in a switch that I've already used, when it's switched on or off it just comes up with a blank screen as if someone is saying something, or if I loaded a game, it would just freeze and no key's would move.
Is there any way of resolving this or do I have to simply use another Switch?
Edit: Whenever it is used now, it is simply just frozen.
This is Switch #1
 
I downloaded it and looked it over.

Your problem is this: Common Event 1 (Tent). 

The Tent Common Event is Autorun, with the activation conditions of Switch 1 being ON.

When you talk to the fairy, after you fight the ghosts, Switch 1 is turned ON.

This causes the conditions of the Tent Common Event to be true.

Because the Tent Common Event is Autorun, events such as the player moving are halted while the event runs.  So the screen flashes and the party recovers... and the game immediately checks whether or not Switch 1 is still ON.

It is, of course, because nothing has turned it off.  So the game remains frozen.  Forever.

The Tent Common event should not be Autorun-- it should be, at most, a regular Common Event with the Trigger "None."  If the Trigger is set to "None," it will only activate when you Call the Common Event with another Event.

Was that clear?  Let me know if you need more of an explanation.

P.S.:  You can set your starting party in the "System" tab in the database-- it is not necessary to have an invisible event remove the party members that you don't want at the beginning of the game.  (Besides, the event that you have doing this is set to Player Touch, which won't activate until the player moves onto that square.  If they hit the Menu button without moving, they'll see four party members until they move.)
 
Actually, that's pretty basic.  I'd recommend that you study how Autorun and Parallel Process events work, as well as Switches, Self Switches, and Variables.  That kind of thing will come in handy for you.
 

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