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Summoning Event Help

Hello I am using a common event that acts like a FFX Summon system. Everything seems to work fine but the problem is when the summon dies, it shows a game over rather than my party re-appearing and continue on the battle. Heres the common event I'm using http://rpgmaker.wikia.com/wiki/Summoning. So if anyone can help me make a common event that allows my party to continue after my summon dies would be nice. Thank you.
 
That's an intresting system, i'm gonna try it out to. If i find an answer to you're problem i will help you out. But i'm not the greatest eventer either, so any help is still welcome ^^
 
The same problem occurs with that system i think. Somene replied:
"Nice, Torai, but there is an error that will probably occur (I haven't actually tried it out).  If Bahamut is killed, then the game ends, which doesn't happen in FFX.  Instead, the characters come back in.  This can be fixed in the troop screens, but it would be very difficult to implement."

Did that error occured when you used that event system ikos? If not, we have a solution ^^
 

ikos

Member

gRaViJa":kjbqc0s2 said:
The same problem occurs with that system i think. Somene replied:
"Nice, Torai, but there is an error that will probably occur (I haven't actually tried it out).  If Bahamut is killed, then the game ends, which doesn't happen in FFX.  Instead, the characters come back in.  This can be fixed in the troop screens, but it would be very difficult to implement."

Did that error occured when you used that event system ikos? If not, we have a solution ^^

When I used it, I had no problem. It wasn't very fancy, but it worked. :thumb:
 

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