Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Summoning Ally in combat

ok, this is a little complicated to explain but ill try my best.

What i need is, during combat, i use a item and a ally join my party for the combat. While in combat, the opponent MUST attack him and not the main character. When the ally die, the opponent can attack the main character once again. So, the way i could script this is..

-Create a new attribute
-Use HP Recovery (not the % one) for what ally will come in battle. (ally = actor)
-Only one Ally max out.
-Something like, since it a item, until the ally is not destroyed, i still have the item. When he die, i dont have it anymore.

Thats the way i see it. and Thank you.

Edit: Im using RTAB, so if it could work with it, it would be great ^^.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top