I really don't like how you can have one status ailment/buff for each character and how a stat boost is counted in the status bar. I want to know how you can stack several different status boosts. Such as in MMORPGS you can stack several different skills simultaneously but since the status buffs and status ailments both have to share the "States" database, one will cancel out the other in battle. Can I fix this? I think this should be solved with a script but I'm not sure.