EmuMaster2002
Member
There's been no official word or even any rumors, so I wouldn't hold your breath. Also, this is from the New Pixel Movement thread:
Solves that. Just need compatability with the ABS and he's working on that.
+ Features:
- Pixelmovement
- Pixel-Walls / Collision Maps (according to the map or either to the Tileset/Autotiles)
- variable Event-Size
- individual Move-Commands
- 8-Directions
- all features work with events, too!
...
variable/individual Event-Size:
to define an individual event size for an event just add a comment like this at the beginning of the
first event page:
Event_Size:
XSIZE,YSIZE
(if there's only one value its taken for both sizes)
always keep in mind that the sizes dont change if the event turns around
if you dont add such a comment, the size will be calculated automatically like this:
y_size = sprite.height/direction_number/5
x_size = sprite.width/frame_number/5
(sprite = the whole graphic)
AND then he takes the bigger value for both sides, so that the event can turn, too..
Solves that. Just need compatability with the ABS and he's working on that.