Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Star Kingdom (Formerly known as The Princess Trial)

  • Generic soldiers

    Votes: 3 37.5%
  • Flat individuals

    Votes: 5 62.5%

  • Total voters
    8
I just want to point out that your characters are far too young especially the 10 year old.

Unless you are having the cliche of "super-gifted-chosen-ones-children" I suggest you heighten up their age abit or give me a cool reason. ( They having a "secret talent" is not enough )
 
None of them really have a secret talent, but they're kind of special as far as social classes go. Celeste is one of the princesses, and in better shape than the king to go to the relics' shrines, Liam is the son of the former head of the military, Alice isn't part of the main story that much, and Conall is a homeless thief. Celeste would naturally want to be a part of her sister's rescuing team because she really doesn't want to lose more of her family. She's also that young so she is more open-minded and still hasn't fully formed her thoughts about the world, which is crucial for what I'm planning for the story. Liam is primarily her best friend, and I don't want their ages to differ too much so they can stay around the same level of maturity. Liam was also raised, somewhat ineffectively, by his father to become a knight. His bodyguard position was given to make him feel important, but also to see if he likes the idea and is good at it.
Alice and Stefan, on the other hand, I might make a bit older, but I want the age gap between Alice and Celeste to be small enough that they can relate to each other really well and that Alice doesn't feel the need to baby Celeste as much. Stefan was somewhat of an out-of-the-blue character, though, so I guess I can make him older.
Conall's age protects him from the wrath of Celeste and her guards, and invokes pity in Celeste because she lost her mother around the same age as him. He sets out on his quest with an idealistic and naive goal, to journey across the continent to assassinate the king all by himself, and it's stupid to the point that no adult would do something like that. He also doesn't really fight in battles so much as steal things and pick locks.

Also, I guess I should've put this here already, but there's a time skip of about 8-10 years halfway through the game. And sorry if this post is intimidatingly long, but I didn't intend to type out this much.
 

No ID

Sponsor

I really don't know how to say this. This sounds like a very RPG. Find all the Element's take them to the castle, save the Princess. I like the idea of the little thief but it is going to be hard for him to really have any importance to the actual story itself since he is so young. I understand you want to make this game simple but unless this is going to be a jump on the monster, collect the 8 elements, and reach the goal platformer, the story is going to need a little more depth. Otherwise, what will they have to talk about? The magician needs to have a super master plan that directly involves the main character, Celeste in some sort of way other then save my sister.

What I find best to do to better enhance a story, is to find cliches or things that have been done before and put a whole new twist on them. Example, like when I said you could make it so Alice really isn't Celeste blood sister and she could also be Motar's daughter, well nothing that major but I hope you get the point.

Good luck - No ID
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top