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Sprite / Tilesets C&C

Been really thinking about getting back into spriting.. trying to do everything for my project will be tough so thought I would start out with trying to complete a demo before recruiting. Here are the sprite style that I will be using. Influenced by bomberman >.> I am not good too much with walking animation trying to work on that ^^;; and the tileset WIP..

 
img tags please.

Its almost breeze-like, it looks a little flat though. It also looks like you've got more colors than a pallette would usually allow.
 
Is it a bad thing to use too much? and how is the shading? First time really doing tileset :x

**Updated** the tileset a bit new additions can be viewed above for C&C and here is an example of how it looks together -Example-

 
Looking pretty good for a first attempt. However, there are are a lot of inconsistencies.

Light sources are inconsistent. It looks like the light is coming from the center or something on the table, and it's very clearly the right on the bed. I suggest upper left as a nice general light source.

The level of detail is inconsistent. Objects like the crate are nicely detailed, but they look very out of place next to, say, the floor, which has all of three colors.

Your palettes could use more contrast, as there isn't a lot of distinction between shades right now--the wall, for example, looks almost completely white, and the bed has a bunch of nearly identical shades as well.

In general, it does look kind of flat, but that might not necessarily be a bad thing since you're going for a cartoonish look.

That's all that jumps out at me atm, but yeah, nice work. Your main issue is just making sure everything is consistent.
 
@Perihelion -I know exaclty what you mean about the light source. The rooms are pre-determined on position of lighting and such. Once the demo is released it will all come together. Do you think with adding animation with the light and surroundings will influence the impression of lumimation? Just a thought that I had or would that be too much?

The floor was just a placement the new update is shaded. Hopefully its not too undetailed as well simple concept for the tiles.

I really do need help with palettes.. I find alot but not with alot of colors and when I need a certain colors it wont blend with the ones I create as you could imagine? Any suggestions?

how would I make it seem to have more depth?

@Colormagix - Thanks, I am really trying hard on these.

@Blue~Day - ^_^ I dont think my stuff is all that good, but what artist does? lol I hope you get better along with me!

a little update on the tileset
 

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