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Spell and State Color Damage

I am looking for one simple script that makes the color of damage change depending on the status of the actor or what spell are using!

Sample: When the actor possess the state "Poison" the damage that he suffers turn per turn by the poison becomes green, instead of white, as it is default, but the damage for physical actions are the same of default(White).
Other example is when the actor possess the state "Burn", the damage by the burn becomes red..
When a spell of fire is used, the damage becomes red
When a spell of dark is used, the damage becomes dark purple..........

This is what i mean, hope you understand and help :D

If anyone have this script or can made it post here please!

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