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Something about HP/SP in armors/weapons

Help. I found a script that can increase the players hp/sp when they equip this certain armor/weapon. After checking it out, I figured out that it is not the script I needed. What I need is a script similar to that kind of system but instead, it needs to increase the targets hp/sp by %. something like...


ex:


player one equips Life Sword

Life Sword increase sp by 50%

so...

player one's SP increases from 100 to 150.

please reply a script. something that you do not need to keep calling in a script. thank you!!
 

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