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Some Skill Questions (Possibly Script-related?)

I'm looking to create a druid class that can shape shift during battle.  I would like him to be able to access four different shift modes (werewolf, werebear, weretree, and weredragon), and in each of these modes, he would have several new abilities.  How could I achieve something like this?

Secondly, is there a way to set up combo skills, ala Chrono Trigger?  For instance, if Hero knows the skill "X-Slash," and Wizard knows the spell "Scorch," they could then use a combo skill called "Scorch Slash" where the wizard would cast Scorch on the Hero's sword, who would attack with Fire damage?  That's just an example, but seemed like a good obvious one to start with.

Thanks!
 
There are several different ways to do some effects like this, and some of them involve scripting, which I'm not qualified to help you with.

However, I do have some event-based thoughts that may or may not be useful for you.

For shapeshifting:  Why not have each other shape be a State?  You could make the State Animation replace the normal player graphic with some sort of creature, and have a common event teach the player new skills.  Alternatively, you could remove and replace the actor with a monster actor, but if you do this, they won't get the experience for the fight.  (For serious shapeshifting, I do think you'd be better off with a script, but if you just want a changed-graphic "Super Mode", this works pretty well.)

For Combo Attacks:  Two choices, here:  You could use a Common Event and Force Action to make both players use a skill that they don't normally have to make this work, or you could even use that common event to kinda make a skill happen with Inflict Damage and Show Battle Animation used liberally.

Was either of those useful?
 

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