In the event where your player finds something, add a "Script" command:
@>Script: sg_find_item(21)
: : sg_find_item(32)
: : sg_find_window
The first 2 commands 'queue' up the icon & name to be displayed.
The 3rd command displays the window.
Change the numbers to the Item number that you gave the player.
Use "sg_find_weapon( )", or "sg_find_armor( )" if you reward the player with
a weapon or armor.
Be Well
P.S. You don't need the SDK for this, but it won't hurt if you have it.