Ok so what started out as pretty simple and something ive been able to figure out how to do on my own with my limited scripting knowledge, and i mean very limited, is starting to snowball into something im going to need a little pointer here and there about.
ok what ive been doing so far is this, making a script for each menu scene, like scene_item for example that puts an image one z axis higher than the windowskin. and ill have some scrolling panoramic images for the backgrounds on some of them, like status screen and on the main menu screen.
Ok now where ive run into problems trying to figure things out
problem 1: i changed the text color of the item list to a faded black ink like color and that looks fine, my problem here is, it also changes the item list text color in battles, which makes it hard to read on the windowskin while im fighting. id also like to change the menu item list's font to somethign a little more handwritten looking so as to make it look like an inventory list (the background i have for my item screen is like an inventory log book kind of theme)
id like to know how to change only the menu text color while leaving the color of text in battle white
problem 2: not really a problem yet as i havent started the status screen yet, but i want to use a different background for status based on the character, so say i look at the status of the main character, i want his status screen to show an image of him (that i will draw for each caracter) basicly i want make a script like mine that has i guess a variable or something that when character A's status screen is accessed their background has their image and when Character B is accessed theirs is shown etc
thats pretty much it for now, as any further questions come up ill be adding to it in this thread to keep things tidy
ok what ive been doing so far is this, making a script for each menu scene, like scene_item for example that puts an image one z axis higher than the windowskin. and ill have some scrolling panoramic images for the backgrounds on some of them, like status screen and on the main menu screen.
Ok now where ive run into problems trying to figure things out
problem 1: i changed the text color of the item list to a faded black ink like color and that looks fine, my problem here is, it also changes the item list text color in battles, which makes it hard to read on the windowskin while im fighting. id also like to change the menu item list's font to somethign a little more handwritten looking so as to make it look like an inventory list (the background i have for my item screen is like an inventory log book kind of theme)
id like to know how to change only the menu text color while leaving the color of text in battle white
problem 2: not really a problem yet as i havent started the status screen yet, but i want to use a different background for status based on the character, so say i look at the status of the main character, i want his status screen to show an image of him (that i will draw for each caracter) basicly i want make a script like mine that has i guess a variable or something that when character A's status screen is accessed their background has their image and when Character B is accessed theirs is shown etc
thats pretty much it for now, as any further questions come up ill be adding to it in this thread to keep things tidy