MCsephiroth13
Member
Hi, I'm making a mission in my game where you have to get past guards without getting caught. You have to time your movements and walk past them when they're not looking. I've gotten half of it working correctly. Here's what I have thus far:
The guard "sees" the player when he is facing left, but I don't know how to make it so that, when he faces right, the principles apply the same way, except you can pass him without getting caught, but you DO get caught if he sees you from the right when he's facing right.
I hope that wasn't too confusing lol.
I have other guards that face different directions, but I only need help with this because when I understand how to do it with two directions, I'm sure I'll be able to deal with other directions.
The guard "sees" the player when he is facing left, but I don't know how to make it so that, when he faces right, the principles apply the same way, except you can pass him without getting caught, but you DO get caught if he sees you from the right when he's facing right.
I hope that wasn't too confusing lol.
I have other guards that face different directions, but I only need help with this because when I understand how to do it with two directions, I'm sure I'll be able to deal with other directions.