Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.
Ok, just a small problem this time. I want to show a screen but if you push the accept (z) key it will go past it. Would using a picture as an event work? Like if I set that and then pushed a button it would go past it right?
@>Show Picture: 1
@>Label: Loop
@>Wait: 1 Frame
@>Conditional Branch: "A" key is being pressed (A = Z on keyboard)
@>Erase Picture: 1
: Else
@>Jump to Label: Loop
: End Processing
You can also use loops and the break loop function, but I prefer labels myself.
It works either way, nobody is going to see the event page though, except maybe myself and TokyoKenshin (I'm beta-testing his game), so I doubt it matters.