I noticed that RMXP is very bad at displaying the state's evolution, even in a fight!
Can somebody make a small script that does the following during a fight:
Displays a message when a condition is inflicted (naming the battler also)
Displays a message when a condition is removed and/or naturally gone?
That would help a lot!
Can somebody make a small script that does the following during a fight:
Displays a message when a condition is inflicted (naming the battler also)
Displays a message when a condition is removed and/or naturally gone?
That would help a lot!