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Skye's Last Stand

*Update:

Fixed ear position sideview. Adjusted right arm on 2 frame. Adjusted leg animation on the sideview. I know the shading is incorrect for the most part, but I'll deal with it after the walk is satisfactory. What dya think:

Old:http://img231.imageshack.us/img231/9333/sv1tm7.gif[/img]New:http://img75.imageshack.us/img75/8324/sv02jh6.gif[/img]
 

|3_32

Sponsor

I think now that you fixed the lunging problem with its feet, I get drawn to the head, like its too far back on the shoulders or something.
 
|3_32":3guln0qn said:
I think now that you fixed the lunging problem with its feet, I get drawn to the head, like its too far back on the shoulders or something.

ACK! Pulls out hair. Just kidding. I'll try adjusting it later. :P
 
Nice! That's much better. I somewhat agree with |3_32  though, although this may just appear this way because the head is so large.
 

|3_32

Sponsor

Cerulean Skye":82d0ly1i said:
|3_32":82d0ly1i said:
I think now that you fixed the lunging problem with its feet, I get drawn to the head, like its too far back on the shoulders or something.

ACK! Pulls out hair. Just kidding. I'll try adjusting it later. :P

This is the thing with templates, they're annoying to get to everyones expectations.
 
Well, I don't really care about meeting anyones expectations. It's more about getting the animation right, which has nothing to do with style. All the feedback is terrific though. It's funny how you can miss the most obvious stuff without realizing, and someone else takes a look, and see right away.

Okay. I adjusted the head. Hows this?

http://img207.imageshack.us/img207/5356/sv02yi7.png[/img]
 

|3_32

Sponsor

Its still too far back, personally i'd move it forwards about three pixels.  Atm its like its holding its head back to avoid something, or half-way through a chicken impersonation, eitherway.
 
In the sideview on the stepping frames, the back (furthest away) arm when protruding forward goes out too far, and when the back (furthest away) leg is protruding backwards, it is bent in an awkward way and definitely pushed out too far.
 
|3_32":2pg0xx3x said:
Atm its like its holding its head back to avoid something, or half-way through a chicken impersonation, eitherway.

Rofflecopter. I'll fix it up.

Prexus":2pg0xx3x said:
In the sideview on the stepping frames, the back (furthest away) arm when protruding forward goes out too far, and when the back (furthest away) leg is protruding backwards, it is bent in an awkward way and definitely pushed out too far.

Thanks for the info Prexus.
 
I like it so far, and think it must be finished. I just think his movements are weird in the leg area. Like when he moves in the side, his *thinks* when facing left, his left leg is crazy curved. I think I got the right leg. anyway thats all I have to say, keep it going
 

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