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Skills with no SP

I saw this somewhere. It was a script that made it so that skills that cost 0 SP wouldn't show the number '0' and instead have it be blank.
 
replace Window_Skill method draw_item with this one

Code:
  def draw_item(index)
    skill = @data[index]
    if @actor.skill_can_use?(skill.id)
      self.contents.font.color = normal_color
    else
      self.contents.font.color = disabled_color
    end
    x = 4 + index % 2 * (288 + 32)
    y = index / 2 * 32
    rect = Rect.new(x, y, self.width / @column_max - 32, 32)
    self.contents.fill_rect(rect, Color.new(0, 0, 0, 0))
    bitmap = RPG::Cache.icon(skill.icon_name)
    opacity = self.contents.font.color == normal_color ? 255 : 128
    self.contents.blt(x, y + 4, bitmap, Rect.new(0, 0, 24, 24), opacity)
    self.contents.draw_text(x + 28, y, 204, 32, skill.name, 0)
    if skill.sp_cost > 0
      self.contents.draw_text(x + 232, y, 48, 32, skill.sp_cost.to_s, 2)
    end
  end
 

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