I'm wondering, can anyone make a script that makes it so certain skills (defineable in the script) can only be used when certain weapons (defineable in the script) are equipped, either by letter the user write out the IDs of weapons in the script or making the "certain" weapons have an element and make it so 'Skill 1' can only work when 'Weapon with * element' is equipped.
This could be used for games where swords, axes, knives, e.t.c. can be equipped on a single character, thus preventing the player from using a knife skill when they have an axe equipped.
Thanks.
This could be used for games where swords, axes, knives, e.t.c. can be equipped on a single character, thus preventing the player from using a knife skill when they have an axe equipped.
Thanks.