I've searched all over the internet for one, and I've found some, but with other things attached. I just need a simple script that give a skill % EXP every time it's used and displays it in the skill menu using a bar graphic from the picture folder and the EXP earned depends on the skill level. So basically:
...and so on. that's about as good as I can explain it except that it need to be able to increase certain stats for certain skills, like:
...which means it increases certain stats for a skill by the specified number. And a few more things: This is just a skill level script, I do not want it to forget skills, learn skill, or in any way do anything else unless in benefits the goal I've set. I do not need anything that selectively uses classes to determine anything.
Thanks! :thumb:
Code:
def skill_exp
draw_bar
draw text '\%exp'
draw text 'Skill EXP'
take variable = skill%
show % of picture 'bar.png' = skill%
end
def skill_levels
if level_1
exp = 5%
end
if level_2
exp = 1%
end
...
end
Code:
if skill = lightning bolt
increase_stat(Accuracy(+3), MDef-F(+5))
end
if skill = fire bolt
increase_stat(Power(+2), Accuracy(+3))
end
Thanks! :thumb: