I am looking for a script would add another attribute the a skill object (Level attribute). Then the player could increase the skill of the level using the point gained from leveling up or whatever.
This script doesn't have to change the base damage, atk_f etc of the skill, I just want to be able to access the skill level using obj.level in Game_Battler def make_obj_damage_value (This is for my multiple-hits script, each hit for each skill level or something similar)
I did try editing the skill module, but the skills are already setup from the database and not initialize through script >_< So I have no idea how to add another attribute to a skill object :x
PS: I really just need the extra skill attribute that can be accessed with skill.level, then I can script the rest myself ^^#
Thank you in advance!
This script doesn't have to change the base damage, atk_f etc of the skill, I just want to be able to access the skill level using obj.level in Game_Battler def make_obj_damage_value (This is for my multiple-hits script, each hit for each skill level or something similar)
I did try editing the skill module, but the skills are already setup from the database and not initialize through script >_< So I have no idea how to add another attribute to a skill object :x
PS: I really just need the extra skill attribute that can be accessed with skill.level, then I can script the rest myself ^^#
Thank you in advance!