saintninja
Member
Somebody can HELP me? I will explain my trouble. In my game is hero with gun. I many times tried create skill, which will damage one enemy six times. Revolver I make skill, which on use call common event. In this common level I have next
Variable Shot=0
Loop
Conditional Branch Shot<6 then
Shot+=Shot
Play animation Single shot
Deal damage Entire party VDamage
How can I deal damage not all enemies and not fix enemy, but enemy which was chosen by Player. Its Possible? Or only scripting?
Variable Shot=0
Loop
Conditional Branch Shot<6 then
Shot+=Shot
Play animation Single shot
Deal damage Entire party VDamage
How can I deal damage not all enemies and not fix enemy, but enemy which was chosen by Player. Its Possible? Or only scripting?