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Sinister Saga

Do you like this game so far?

  • Yes

    Votes: 6 66.7%
  • No

    Votes: 3 33.3%

  • Total voters
    9
-Story-

-Story-
This is a tale of Fantasy and Future...

20xx, a time of history. S.I.N.I.S.T.E.R, an unknown gas, has recently plauged one of the countries in Sanctuary, the country Nefarii. Two weeks before this incident, Droknan Industries, a widely known industrial manufacturer was
known to have an unwritten partnersip with some of the inhibitants of Nefarii, a country ran by Sovereignty (meaning it had virtually no affiliation with anyone outside the country).

It is known that During an extensive chemical research at "Droknan Industries", scientists were working on stabilize the very fragile, unidentified element "117", known as Ununseptium. Upon their research, they discovered by mixing it's atoms with the chemical properties found within "S.I.N.I.S.T.E.R" (The neurotoxic gas found within the country Nefarii) they were able to create an element that holds some of the characteristics of all of the elemental groups: Alkali Metals, Alkali Earth-Metals, Lathanoids, Actinoids, Transition Metals, Non-Metals, and gases. The ending result was very fragile, and only existed for 5 milliseconds. They quickly began working on a way to fully stabilize it and to create a renewable element that holds all of the characteristics of the elemental groups: element 119.

Droknan Industries funded a secret team codenamed "Vesurah" to find out a way to stabalize the element, making it the first ever renewable resource to be used for everything imaginable. It was later found out that the stabilizer was of a very ancient metal used only in Nefarii at the time, a new type of metal created by the inhibitants there called "Alkali-Space Metal". weeks after the research, Nefarii was found destroyed, leaving in it's place a plague of the gas S.I.N.I.S.T.E.R everywhere. Many who were relatives of people in Nefarii or recently lived in Nefarii were found dead in very strange instances, even being nowhere near the destruction of Nefarii or the gas S.I.N.I.S.T.E.R

Aside from the destruction of Nefarii, weird monsters have began to manifest in our world, each relying on the gas S.I.N.I.S.T.E.R to live. Are these creatures real, or from some sort of an illusion.

What was the cause of Nefarii's destruction, what is Droknan Industries ultimate motive, and what exactly is "Vesurah"?

-Characters-
-Characters-
Please be aware that this section is not finalized.

-Yusei Huga (Mandatory)-

Age: 21
Hometown: Zuu
Weapon of Choice: Wakizashi & Tanto
Fighting Style: Myousuken
Occupation: Member of the "Peregrine Falcons"

Description: Yusei is the descendent of the famed Huga family, who’s known for their traditional circus shows in Zuu. Growing up with such fame, one would think he would have an easy life, but it isn’t the case for him. He hated that life, and eventually ran away, persuing a life of thievery. He dispises his families legacy, often refering them as "circus clowns", but he does use his inherited traits as an advantage. He was always fascinated with toys, specifically puppets, which he uses as his "reinforcements" on his missions.

Fighting Description: Yusei's more of a defensive character in most cases. His strength relies on summoning his puppets to do his bidding, while inflicting various status effects through Myousuken to his opponents to keep them at bay. His defense and attack power is relatively low, so it's best to keep him away from one on one combat.

-Arianna (Mandatory)-

Age:23
Hometown: Zuu
Weapon of Choice: Seijen Hira Shuriken
Fighting Style: Jisatsuken
Occupation: Member of the "Peregrine Falcons"

Description: Huga's older sister and in charge of their lives, or so she says. Inlike her brother, she actually perticipated in their families shows, acting as a medical nurse. After hearing that her brother left, she persued him trying to figure out the cause of this, which is when she witnessed her church on fire by an unknown cause. Nobody knows what exactly happened afterwards, but since then she's been seen carrying the cross of her burnt church viciously tied to her arm. She considers killers as sinners, and feels the need to kill those who disagrees with her ways.

Fighting Description: Using her astonishing abilities as a medical nurse with some impressive Jisatsuken, she almost never runs out of energy, enabling her to use death-threatening teckniques without the expense of dying. She can also pinpoint her attacks to a specific bodypart on her victims, ensuring either a quick and painless death for some, or a gruesome and painfull death for others. She also posesses the "Goshou" tecknique, which enables her to drain the Ether Potential of others to raise hers.

-Azazel (Mandatory)-

Age:34
Hometown: The Scourge
Weapon of Choice: Zweihander
Fighting Style: Kengekisuken
Occupation: Member of the "Peregrine Falcons"

Description: The "Azure Knight" from "The Scourge". Once praised in his homeland for standing up and ending the reign of the Dictator, Raija, at the time, he is now hated since his son, Razamel, took charge. Since Razamel became Dictator, life in The Scourge has worsened, with Azazel no where to be found. Hated by all, he had no choice but to join the only group who would watch over him, the "Peregrine Falcons". Till this day, nobody knows why he still wears his noble armor...

Fighting Description: Azazel should be played as your main tank is almost all cases. His high attack and defensive power is beyond exceptional for this purpose. His Kengekisuken can stand againt almost any attack an enemy throws at him, so it's wise to always put him first againt a large arsenal of enemies.

-Valentin (Optional)-

Age: 27
Hometown:Scion
Weapon of Choice: Crossbow
Fighing Style: Gokansuken
Occupation: Hunter

Description: Valentin is a very agile worrior with a dark curse. He suffers from the disease "Tuberculosis " after being exposed to the neurotoxic gas of Nefarii some weeks ago. It's effectively attacking his lungs, but what's really noticable is the damage it did on his left arm, which is why hears this prosthetic arm. He is often to himself and doesn't like to share his emotions with anyone. He has also developed a mild speech impediment.

Fighting Description: Valentin's addiction with nature has evolved so well, he can communicate with the animals that inhibit it. He also developed a "six sense" which enables him to control the shadows of his enemies and certain objects. It can only be done in lit areas however. His severe disease of "Tuberculosis" mixed with "S.I.N.I.S.T.E.R" has immuned almost all poisons, allowing him to inject poison into himself without harm, then using it on his enemies.

-The Four-
-The Four-
Once all members of Sousetsu 72, "The Four" are somewhat survivors of the catastrophic destruction of the country Nefarii. Upon their arrival on Nefarii, these four suffered severe brutal attacks from animal inhibitants, they were all expected to die soon after, but somehow survived even after the destruction of Nefarii. Analysis' says that the DNA residue from their open wounds combined with the neurotoxic gas of S.I.N.I.S.T.E.R allowed the animal DNA into their blood stream, making them immune to the gases since the animals were widely known natives of the country. Although it didn't kill them, they did gain dramatic mental effects from S.I.N.I.S.T.E.R. They also adapted rather strange physical features on their bodies.

-Member 21 : Echirov-

Age: ???
Hometown: Scion
Animal Infusion: Leatherback Turtle
Mental Disorder: Schizoid Personality Disorder
Emotion: Rage
Fighting Style: Kengekisuken & Gokansuken

Description: Born under the province of Scion, Ecirov is a man without a soul. He suffers from a severe case of Schizoid Personality Disorder, stating that he prefers a solitaire lifestyle. This would seem ok by todays standards, but combined with his excessive emotions of rage, he has proven to be a deadly foe. He feels the need to brutally massacre anyone who gets within decent range of him, as he considers them the reason for his suffering. He shows no compassion towards anything, and considers killing an intellectual sport. He is known to have lived for over 100 years, due to the infusion of the Leatherback Turtle, therefore his actual age is unknown. He is also able to breath underwater, although he needs to optain a sufficient amount of water to live, which he stores within his plated globes around and on his body. He is known to live over 4000ft deep within Scion's oceans to keep away from the outside world as much as he can. He is also able to use the "Countercurrent Exchange" tecknique, which allows him to keep an average body temperature dispite his location.

-Member 72 : Farah-

Age: 26
Hometown: The Scourge
Animal Infusion: Peregrine Falcon
Mental Disorder: Dissociative Identity Disorder
Emotion: Boredom
Fighting Style: Gokansuken & Yadosuken

Description: Born in the province of The Scourge, Farah has two sides to her...or three...or four. Farah suffers from Dissociative Identity Disorder, a disorder in which the person affected displays multiple distinct personalities. This alone makes dealing with Farah physically a very difficult challenge. She's constantly changing her personality, thus constantly changing her attack patterns and abilities. The emotion of boredom only worsens the situation, since she never "reinacts" the same person twice, she always portraiys a new personality. She usually personifies the last person she encountered, although this is not always the case. The only thing that excites her is the pain of others, which is why she does it consistantly, otherwise she'd get bored pretty easily. Being infused with a Peregrine Falcon, she never takes her eye off of her prey. Once she marks her target, she won't stop until her mission is accomplished. She's the fastest known specie in the entire world.

-Member 55 : Vigaroth-

Age: 38
Hometown: Zuu
Animal Infusion: Komodo Dragon
Mental Disorder: Depersonalization Disorder
Emotion: Anxiety
Fighting Style: Kengekisuken & Jisatsuken

Description: Born under the province of Zuu, Vigaroth would seem like a guy who can stand his own ground, but this isn’t the case. He suffers from an extreme case of Depersonalization Disorder, a dissociative disorder in which the sufferer has recurrent feelings of one in a dream, feeling a connection from one’s body, like one’s in a movie. Under this status, Vigaroth easily performs out of control acts, although he can be heard trying to fight himself from committing these acts. He speaks in the third person, constantly trying to stop himself, although with no avail. His constant emotions of anxiety only increase the threat. He’ll go into a rage, then feels as though the one being attacked is endangering his life, making his onslaught even more fierce. Being infused with the genes of a Komodo Dragon, he is hard at hearing, making him believe the voices in his head are what his victims are actually saying. He is also vulnerable in distinguishing stationary objects due to a lack of cones in his pupils.

-Member 1 : Reina-

Age: 31
Hometown: 7th Utopia
Animal Infusion: White-Winged Vampire Bat
Mental Disorder: Schizophrenia
Emotion: Fear
Fighting Style: Myousuken & Yadosuken

Description: Born under the province of 7th Utopia, Reina possesses incredible otherwordly talents. She suffers from an intense case of Schizoprenia, which enables her to manifest auditory hallucination, bizzare delusions, and otherworldly beliefs. Believing that her illusions are a reality has given her a very unique perspective of our planet as a whole. This only makes matters worse by, when infused with her extreme talents of myousuken, acually makes her illusions a reality. This would be somewhat okay if she believd in harmless illusions, but her constant emotions of fear only makes the matter worse. She always hallucinates someone's death, the destruction of cities, the beginning of armageddon, etc. Being infused with a Vampire bat, she always hides deep within dark, dense caverns where virtually no human has ever been, making it even worse to find her.

-The Countries-
-The Countries-
Scion
The planet in the past. Even in our times, Scion still believes in royal families and kings and queens. This country is ruled by a Real Monarchy government, a country ruled by a king and queen who's position of power is inherited. Many would speculate that this would lead to dictatorship like The Scourge, but this is not the case. Being directly behind Nefarii's neurotoxic gas, it's mostly dark with only little sunlight per day. There have also been cases of the neurotoxic gases taking minor effects on Scion's atmosphere.

The Scourge
The absolute worst country to live in unless you hold some sort of power. The Scourge is a Totalitarian planet, meaning it's ruled by the government completely. Every aspect of the citizens lives are decided by the government of the country, they have absolutely no rights. To counter the strict policies of the country, The Scourge is the cleanest, safest place to live. You'd never expect it to be ran by a dictator. The Scourge is located directly on the equator, making it brutally hot. It's deserts are known to reach temperatures up to 150F.

Nefarii
Once a flourished and luxurious land, it was recently destroyed by an unknown cause, and in it's place left a mysterious neurotoxic gas that hasn't disappeared since it's destruction. Nefarii was once ruled by Sovereignty, a lone planet that answered to no other planet or had any affiliation with the other panets.

Zuu
"No government, no order". This is the famous quote the inhibitants of Zuu lives by. Zuu is an Anarchy ran Country. No one controls the planet, there is no government. The people living there have the right to do whatever they please.

-Fighting Styles-
-Fighting Styles-
Jisatsuken
Jisatsuken, often referred to as the suicidal tecknique, is the use of going to dramatic resorts to kill your enemies. It's used by completely using all of the energy stored inside of you before ATP is produced to drastically enhance your physical strength. This however will create serious injuries if used to consistantly which could lead to a coma, or eventually death. Jisatsuken was banned from all countries except Zuu for this reason. Advanced Jisatsuken can result in catastrophic changes of the world, resulting in Earthquakes, typhoons, some cases of global warming have been confirmed although they don't know if it's traced to the usage of Jisatsuken.

Skill Usage: Jisatsuken users start each battle with a set "EP" of 100. and is able to use as desired, however if it reaches 0, loss of health will start to occur. there are no items that can increase the "EP" of jisatsuken users. They also learn new skills based on their level.

Kengekisuken
Kengekisuken revolves around weapon usage. Founded by the planet "Scion", Kengekisuken consists of effectively using your weaponry to defeat your enemy. Althourhg one of the most basic fighting styles, it's very effective both in close range and long range instances. It is also the only fighting style that requires virtually no "Ether Potential" to use, making users of it able to fight for a long time without getting tired or lose alot of energy.

Skill Usage: Since kengekisuken users generally do not use "EP", their energy increases after each turn, enabling them to use more powerful moves as time in battle progresses. They Also learn new skills based on their level.

Gokansuken
Gokansuken is a fighting style that consists of using your six senses to utulize abilities that otherwise seems unethical. It was developed during the Tyrannical reign of "Raija" of the planet Scourge. Slaves were severly outmatched in terms of strength by the army he led, so they resorted to using wheir wits and instinct to be able to break free, hide, and eventually escape to freedom. Some advanced abilities that are attained through the use of Gokansuken is the ability of see through the darkness, ability to sense nearby traps, hearing at a vast distance, and eating poisonous plants to infuse the poison with your saliva without damaging your internal organs.

Skill Usage: Not available

Yadosuken
Yadosuken is a fighting style that bases itself on the usage of status effects, status alignments and the direct use of viruses. Founded on the planet Nefarii, Yadosuken consists of mixing the minerals, gases, percipitation, etc. around you to manipulate the current status' of foes and allies alike. by manipulating the abiotic factors around you, various status' can be created, such as flame barriers, sleeping powder, certain curable cancers, ability of flight, water walking, and various others. Yadosuken users generally do not use use weaponry nor wear armor in combat. They almost never get into physical contact with their opponents.

Skill Usage: Yadosuken users' skills depend on the environment, since they rely on it to attack their enemies. Being near brutally hot volcanoes will enable them to use fire spells, while fighting in the ocean will allow them to use water spells. They learn skills based on how frequently they fight in a specific environment.

Myousuken
Myousuken consists of mixing the factors of reality with illusions. Myousuken generally revolves around mentally confusing your enemies into believing that the illusions is reality and reality is nothing but an illusion. Like Yadosuken users, Myousuken generally do not use weaponry. They rely on their foe to attack and damage themselves mentally and physically. User's of Myousuken generally defeat their foes by the means of PTSD, or traumatising their victims to death.

Skill Usage: Not available

-Weather System-
-Weather System-
The weather in "Sinister Saga" is more than just visual eyecandy. It plays a major role in "Sinister Saga"'s battle system. The weaknesses of allies and enemies are determined by the current weather in Sanctuary. In rain, allies and enemies are weak vs. water, in a thunderstorm allies and enemies are weak vs. electric, etc. Plan accordingly what skills, equipment, and items you should have depending on which location your heading out to, as it may save you from visiting the deadly game over screen...

-Geospheres-
-Geospheres-
Geospheres is a new system introduced in "Prayer of a Symphony" which could very well turn the battle around to your advantage or disadvantage in an instant. During battles, if a player is left standing on one of these Geospheres after the end of his/her turn, the Geosphere will activate. Geospheres have various abilities depending on their color. However, it is not a guarantee that a Geosphere will help you in battle, as it may make the fight even more difficult, so think wisely when using one.

Note: Remember that only you can activate a Geosphere.

-Green Geospheres-

Green Geospheres represents healing. If a player is left standing on a green geosphere, Chance will take it's toll. Depending on the results, Green Geospheres will either heal your allies, or damage them. In exchange, they can also heal or damage enemies as well. Unlike Red Geospheres, allies will not gain any health they lost even after the battle is over.

-Blue Geospheres-

Blue Geospheres represents states and status'. If a player is left standing on a blue Geosphere, Chances will take it's toll. Depending on the results, Blue Geospheres will change the entire parties' status to either a good one, or a bad one except overkill. In exchange, it can also change your enemies status to something good, or bad except overkill. Unlike Red Geospheres, allies will still retain whatever status they are in even after the battle.

-Red Geospheres-

Red Geospheres represents the change in weather. If a player is left standing on a red Geosphere, Chances will take it's toll. Depending on the results, Red Geospheres will change the current weather, thus changing which element allies and enemies are weak against. Unlike the other Geospheres, the weather will return to it's default state after the battle is over.

-Screenshots-
-Screenshots-










-Demo-
Work in releasing a demo is going very well. expect to see one sometime this week.
 

Jason

Awesome Bro

Wow, this seems very interesting, the geospheres sound like a nice concept.

I'll definately be downloading the demo to this, and maybe the full game :thumb:

And congratulations, a game where one of the main characters is over the age of 30 !
 
Is that you Shin Megumi? I distinctly remember a guy who was helping me out with a game telling me about this geosphere idea he had.

Anyway, if this isn't you, the game looks great. and sorry for the mistake.
 
I like the story so far, it's quite original.

But something pulls me off from this game, unless you execute is EXTREMELY well that I forgot about this small little thing:
The game is taking place in Ancient/Sci-fi/Modern Japan. Just with a different name of course.
If you are a Japanese, I don't mind, but if you are someone else, I don't see the reason why is everyone using this theme.

Anyway, about the characters, they seem to have plenty of Japanese-like words I don't understand... nevermind, it seems like the names are supposed to be Japanese to fit in.
 
I think this is a very good story line, very original. I like the weather system idea. Cant wait to have a little play on the demo. Keep up the good work man. :thumb: :thumb:
 

Vadon

Member

My vote for 'no' comes for two reasons. One, it's impossible for me to judge if I like a game if I've not played it and two, I'm not big on the whole asking a poll question shtick because your project development should be development. You know, a focus on critique and input. If this were a completed game that'd be another story. :)

You could have also gotten a yes vote from me if you asked if I liked the concept. (Yes, I'm a semantic whore. =P )

I enjoy games that require strategy and an awareness that forces you to be more attentive than sheer button bashing. As long as the weather and geospheres don't hinder playability*, I think there's a lot of potential.

I suppose it'd be for the best if I provided some constructive criticism. The plot is pretty neat, though I'm not so sure on a gas called 'S.I.N.I.S.T.E.R.' Mostly because it's a beast to type and it's a bit longwinded. Other than that I have no major red-flags on the plot. The characters are decent, considering that you have given each a believable motive. I'd just warn that you should avoid making them caricatures. Yusei = non-conformist, Arianna = conformist, Azazel = scorned royalty/savior, and Valentin = brooding enigma. you have to make sure your characters break free from these stereotypes from time to time. I don't have any evidence to say that you won't develop them well, but I thought I should bring it up in hopes that you'll dodge that bullet.

Anyway I look forward to more information and updates from your project.

*Makes it more frustrating than fun.
 
Thanks for the critizism, I guess I should have been more clear as to what I was asking, which was "Do you like the concept so far". As for the settings, i'm not really trying to make a japanese setting, kind of a futuristic setting in my own world, but i'll have more info on that later. I also understand that there is some speculation on the battle system as to what exactly i'm refering to with the weather system and the geospheres, so i'll have a battle demo up sometime this week so you have a full understanding as to what my intentions are.

KRoP":1vgascsv said:
In the first screenshot, there's a tree on a cliff that has part of the tree missing. No doubt that's unintentional.

sorry about that, that map has been fixed as of now.
 
Well Knightblade, it seems to me that you are putting everything Japanese looking in, so people think its a Japanese game. Even the names.

TO AVOID IT: Let ALL of your characters use different types of guns ( there's so much in the world right now )
Also, try to remove the anime avatars if you like, it makes it more Japanese. Don't worry though.
 
This concept actually lookspretty good and the geospheres is a nice touch, but a few more variations in it would be nice I think.

The story seems alright but may I inquire as to what S.I.N.I.S.T.E.R actually stands for as I find it odd that you would provide us with the letters in that style withour revealing what each letter stands for. There are acouple of corners of the cliffs in the cave missing btw and that lighting system really doesn't look that good unless you alter the tilesets shadows to fit with the altered direction.
also take a look into the autile expansion and make it so the stand doesn't always clump out from the buildings for a tad of variation.

It looks alright though, I might keep an eye on it.
 
Thank you all for the input. There has been slight changes to the story, and I will have those details very soon once I get everything figured out. The major change I made is that instead of existing in a fantasy made-up world, the story will take place on Earth. Although in the game's time, Earth will be referred to as "Sanctuary"
 

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