DerVVulfman
Sponsor
Not like the system designed by Raziel which 'assumes' you have 1 person in your party, but...
Using a configurable value, like
current_member = 1
This value holds the ID of the single actor character that is set to fight the enemy(ies) all by him/herself... regardless of the number of members in the party.
However, a nice little feature would be if you set
current_member = 0
It would combine the stats of all active party members into a single TEMP-Battler that engages in combat. A nice option I think... @_@
The system should be able to run independant of the existing battlesystem in use (whichever that may be ^_^ ) so you can use this system and a regular battlesystem. No elaborate graphics requested... just a default(-like) compatible system.
I figure this would be good for duels (so you don't have to remove/add or substitute actors n such).
Using a configurable value, like
current_member = 1
This value holds the ID of the single actor character that is set to fight the enemy(ies) all by him/herself... regardless of the number of members in the party.
However, a nice little feature would be if you set
current_member = 0
It would combine the stats of all active party members into a single TEMP-Battler that engages in combat. A nice option I think... @_@
The system should be able to run independant of the existing battlesystem in use (whichever that may be ^_^ ) so you can use this system and a regular battlesystem. No elaborate graphics requested... just a default(-like) compatible system.
I figure this would be good for duels (so you don't have to remove/add or substitute actors n such).