I have an area in my game where a big event battle takes place. On the same map the battle takes place there are some soldiers marching.
I do not want to make them ACTUALLY march because then the map would be too big and I think there would be lag issues, so I decided to try to simulate movement.
I thought one way to do it is to use event objects and slowly have them move past the marching group during text scrolling. I could even have the process repeat so and put the objects on a loop so it stays perpetual.
So, my questions are two:
1. Is there a way to control multiple events at once with a single event? Such as, instead of inputting all of these event objects and their routes singularly, is there an easy way to put in one move route and select multiple events to follow it?
2. Is there a better way to simulate movement on a map?
Thanks.
I do not want to make them ACTUALLY march because then the map would be too big and I think there would be lag issues, so I decided to try to simulate movement.
I thought one way to do it is to use event objects and slowly have them move past the marching group during text scrolling. I could even have the process repeat so and put the objects on a loop so it stays perpetual.
So, my questions are two:
1. Is there a way to control multiple events at once with a single event? Such as, instead of inputting all of these event objects and their routes singularly, is there an easy way to put in one move route and select multiple events to follow it?
2. Is there a better way to simulate movement on a map?
Thanks.