Link in Pink
Member
http://i73.photobucket.com/albums/i218/ ... _title.png[/img]
You cannot trace me, you cannot see me, you cannot find me.
-The Silent Nemesis
http://i73.photobucket.com/albums/i218/ ... uction.png[/img]
Hello, community. I'm Link in Pink, and this is the first project I've made that has actually gotten my full attention. I'm sure some of you know of my other projects which are still being worked on....sort of. Anyway, Silent Nemesis is probably my best game so far, and I've decided to release it to the public for the first time. I included a short demo (Estimated time: 25 minutes) which should give you a taste of what the game is like and the features used in it. So enjoy! More information below.
http://i73.photobucket.com/albums/i218/ ... _story.png[/img]
http://i73.photobucket.com/albums/i218/ ... acters.png[/img]
http://i73.photobucket.com/albums/i218/ ... arshes.png[/img]Arshes
Arshes is the main character of the game. As a child his friends were taken by a stranger, and he has vowed to become strong and get them back. He later finds out that the kidnapper's plans are much bigger than what he thought they were, and a small incident soon becomes a worldwide catastrophe that only Arshes can stop.
http://i73.photobucket.com/albums/i218/ ... n_trun.png[/img]Trun
Trun rescued Arshes as a kid when he collapsed in the woods looking for his friends. He gave Arshes a home and trained him to use a sword. He sends him to a tournament at the Castle to become stronger.
http://i73.photobucket.com/albums/i218/ ... /sn_sn.png[/img]The Silent Nemesis
The Silent Nemesis kidnapped Arshes' friends, but what does he plan to do with them? But a simple kidnapping is not the Silent Nemesis' real crime. It seems impossible for Arshes to find someone that can't be heard, seen, smelled, or sensed, but the brave youth is determined nonetheless.
http://i73.photobucket.com/albums/i218/ ... nshots.png[/img]
Opening Cutscenes
Leaving TownNew!
http://i73.photobucket.com/albums/i218/ ... redits.png[/img]
-XRXS for the battle system: XAS
-ccoa for the Universal Message System (UMS)
-arevulopapo for the Particles Engine
-Rataime for the Mirror Effect and Shadows scripts.
-MogHunter for those epic menus and graphics.
-The Doctor for some graphics and a bit of eventing code.
-Anybody else whose graphics I used and I forgot the names of. :sad:
If you see a sprite I used, let me know so I can credit you :wink:
NOTE: The Title Screen is undergoing changes, so until I get them worked out, the script still uses the title for the XAS battle system. PLEASE IGNORE THAT. Also, there are 2 save files that are placed at the end of the demo in case you want to bypass the hole thing. If there are any mapping errors or eventing errors, please let me know so that I can fix them in the next release. THANK YOU
Demo
http://files.filefront.com/Silent+Nemesis+V2exe/;9914628;/fileinfo.html
Estimated Play Time: (Depends on how good you are at moving boxes) 25 Minutes
Enjoy,
-Link in Pink
You cannot trace me, you cannot see me, you cannot find me.
-The Silent Nemesis
http://i73.photobucket.com/albums/i218/ ... uction.png[/img]
Hello, community. I'm Link in Pink, and this is the first project I've made that has actually gotten my full attention. I'm sure some of you know of my other projects which are still being worked on....sort of. Anyway, Silent Nemesis is probably my best game so far, and I've decided to release it to the public for the first time. I included a short demo (Estimated time: 25 minutes) which should give you a taste of what the game is like and the features used in it. So enjoy! More information below.
http://i73.photobucket.com/albums/i218/ ... _story.png[/img]
In a small town there was an Orphanage that cared for children who had lost their parents. The children knew nothing of their pasts and grew up like brothers and sisters. One day during a game of hide-and-seek a strange robed figure captures the children. Well, all except one... A boy named Arshes escaped the stranger's kidnapping and vowed to get his friends back. But with no one to help him and no idea where they were...how could he get them back? So many thoughts ran through his mind... Why did he take them? What's his purpose? Why did he take them and not someone else? Arshes goes on a quest to save his friends, but as he later finds out, the situation appears to be bigger than just a simple kidnapping...
Note: The bold lines will be significant later on in the story.
Note: The bold lines will be significant later on in the story.
http://i73.photobucket.com/albums/i218/ ... acters.png[/img]
http://i73.photobucket.com/albums/i218/ ... arshes.png[/img]Arshes
Arshes is the main character of the game. As a child his friends were taken by a stranger, and he has vowed to become strong and get them back. He later finds out that the kidnapper's plans are much bigger than what he thought they were, and a small incident soon becomes a worldwide catastrophe that only Arshes can stop.
http://i73.photobucket.com/albums/i218/ ... n_trun.png[/img]Trun
Trun rescued Arshes as a kid when he collapsed in the woods looking for his friends. He gave Arshes a home and trained him to use a sword. He sends him to a tournament at the Castle to become stronger.
http://i73.photobucket.com/albums/i218/ ... /sn_sn.png[/img]The Silent Nemesis
The Silent Nemesis kidnapped Arshes' friends, but what does he plan to do with them? But a simple kidnapping is not the Silent Nemesis' real crime. It seems impossible for Arshes to find someone that can't be heard, seen, smelled, or sensed, but the brave youth is determined nonetheless.
http://i73.photobucket.com/albums/i218/ ... nshots.png[/img]
Opening Cutscenes
http://i73.photobucket.com/albums/i218/lipsigshop/sn_screen1.png[/img]
Opening Cutscene
http://i73.photobucket.com/albums/i218/ ... creen2.png[/img]
http://i73.photobucket.com/albums/i218/ ... creen3.png[/img]
http://i73.photobucket.com/albums/i218/ ... creen4.png[/img]
http://i73.photobucket.com/albums/i218/ ... creen5.png[/img]
^^ Just a part of Arshes' Town.
http://i73.photobucket.com/albums/i218/ ... creen6.png[/img]
Arshes swinging his sword.
http://i73.photobucket.com/albums/i218/ ... creen8.png[/img]
This is the box puzzle. Pretty simple to figure out, but a harder one comes later in the game :D
http://i73.photobucket.com/albums/i218/ ... creen9.png[/img]
Trun's Armory
Opening Cutscene
http://i73.photobucket.com/albums/i218/ ... creen2.png[/img]
http://i73.photobucket.com/albums/i218/ ... creen3.png[/img]
http://i73.photobucket.com/albums/i218/ ... creen4.png[/img]
http://i73.photobucket.com/albums/i218/ ... creen5.png[/img]
^^ Just a part of Arshes' Town.
http://i73.photobucket.com/albums/i218/ ... creen6.png[/img]
Arshes swinging his sword.
http://i73.photobucket.com/albums/i218/ ... creen8.png[/img]
This is the box puzzle. Pretty simple to figure out, but a harder one comes later in the game :D
http://i73.photobucket.com/albums/i218/ ... creen9.png[/img]
Trun's Armory
Leaving TownNew!
http://i73.photobucket.com/albums/i218/lipsigshop/sn_screen11.png[/img]
This is Arshes leaving town to go to the tournament.
http://i73.photobucket.com/albums/i218/ ... reen12.png[/img]
Cutscene inside the horse buggy. The panorama scrolls to the left to give you the feeling that it's moving down the road. (And yes I will[/b[ fix those trees lol) :toot:
http://i73.photobucket.com/albums/i218/ ... reen13.png[/img]
There's a shake and Arshes goes to see what it is.
http://i73.photobucket.com/albums/i218/ ... reen15.png[/img]
The first boss emerges! This bird knocks the buggy and the two guys are thrown from it as the horses flee. The driver, Sam, is taken by the bird and Arshes chooses to rescue him.
http://i73.photobucket.com/albums/i218/ ... reen17.png[/img]
Fence breaking animation :wink:
http://i73.photobucket.com/albums/i218/ ... reen18.png[/img]
The bird has minions! This is Arshes' first taste of real combat.
Honestly, you have to play the next demo to see this cutscene in all of it's majesty lol. By the way, little spoiler here:
The Silent Nemesis has something to do with the bird. =O
This is Arshes leaving town to go to the tournament.
http://i73.photobucket.com/albums/i218/ ... reen12.png[/img]
Cutscene inside the horse buggy. The panorama scrolls to the left to give you the feeling that it's moving down the road. (And yes I will[/b[ fix those trees lol) :toot:
http://i73.photobucket.com/albums/i218/ ... reen13.png[/img]
There's a shake and Arshes goes to see what it is.
http://i73.photobucket.com/albums/i218/ ... reen15.png[/img]
The first boss emerges! This bird knocks the buggy and the two guys are thrown from it as the horses flee. The driver, Sam, is taken by the bird and Arshes chooses to rescue him.
http://i73.photobucket.com/albums/i218/ ... reen17.png[/img]
Fence breaking animation :wink:
http://i73.photobucket.com/albums/i218/ ... reen18.png[/img]
The bird has minions! This is Arshes' first taste of real combat.
Honestly, you have to play the next demo to see this cutscene in all of it's majesty lol. By the way, little spoiler here:
The Silent Nemesis has something to do with the bird. =O
http://i73.photobucket.com/albums/i218/ ... redits.png[/img]
-XRXS for the battle system: XAS
-ccoa for the Universal Message System (UMS)
-arevulopapo for the Particles Engine
-Rataime for the Mirror Effect and Shadows scripts.
-MogHunter for those epic menus and graphics.
-The Doctor for some graphics and a bit of eventing code.
-Anybody else whose graphics I used and I forgot the names of. :sad:
If you see a sprite I used, let me know so I can credit you :wink:
NOTE: The Title Screen is undergoing changes, so until I get them worked out, the script still uses the title for the XAS battle system. PLEASE IGNORE THAT. Also, there are 2 save files that are placed at the end of the demo in case you want to bypass the hole thing. If there are any mapping errors or eventing errors, please let me know so that I can fix them in the next release. THANK YOU
Demo
http://files.filefront.com/Silent+Nemesis+V2exe/;9914628;/fileinfo.html
Estimated Play Time: (Depends on how good you are at moving boxes) 25 Minutes
Enjoy,
-Link in Pink