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Showing a picture underneath objects, or the same effect?

Rayne

Member

I have a scene in my rmxp game where a boat is sailing forwards. To make it look like the boat is moving without an obscenely large room I set up a parallel process event that creates 2 pictures of large rectangles of water, then moves them downwards slowly, and once they get to the bottom of the screen they are recreated at the top. However, since they are pictures, they show on top of the events, which I don't want. Is there any way you can make pictures appear below events? Or if there is another method of making the scrolling water I would appreciate it. Thanks!

Here is a screenie of my code.
 
Hey man,

It's been a while since I've used rm, but I can see how difficult you're making this when it doesn't need to be. If you're using VX then this is so damn simple. If you're using XP, then I think you're out of luck. You can't get objects to overlay pictures. But you COULD create a picture of a boat with a blank transparent background to sit on top of the water picture.

With VX you should just make a simple water map and set the vertical loop to on. Then the boat will just keep transferring back to the top/bottom of the page.

If you use XP, just do as I said. Use your picture loop and make a new picture (screenshot your boat) and open it in photoshop. Create a transparent background and paste the boat on there. Just set the boat picture and let the water images loop underneath them. Just make sure you label the boat picture as 3 so it doesn't erase your other images.

Keep in mind that this should be a cutscene and the player won't be able to move, or at least shouldn't be able to move during either of these processes.

Good luck, bro.
Peace
 

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