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show damage after animation

Is it possible to show the damage an attack does after the animation? I have some custom animations, and some of them take 2 seconds but the damage already shows at the start. It's a detail but i find it very annoying. So at what script should i look to take care of this. Or is there a custom script out there with this function?
 
Find this line in Scene_Battle 4

@wait_count = 8

and either bump up the '8' to something larger for a global wait, or change it to:

@wait_count = $data_animations[@animation2_id].frame_max
 
Thanks it worked :)

I have another question like this. I'll put it here for the sake of not double posting:

I know that you can put the player's speed to 3.7 for example through a script. But because of some custom systems in my game i need the following scriplet:

If variable with id 5 is set to integer "4", then the movement speed should be set at 3.7 (NOT 4). Is this possible? =/

edit: Cool, i found a fix myself! Thanks for teh help. this topic can be closed or locked or something if needed.
 

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