ChaosMaxima
Member
Hello people. I have a small request for you guys, which I don't think will be very tough.
In the game I'm making, I'm recreating the RM2K styled battle system. Thus, I won't be having battlers, and I'm using ParaDog's Custom Battle Status script. Now, when the enemy attacks you, it looks kinda strange to have the animation and the damage popping up in the middle of nowhere.
Therefore, my script request is this: The system should disable the enemy attack animations, and should instead shake the screen. When the enemy attacks, it shouldn't show any animations (it should when the player attacks, though) on the battler, instead it should shake the screen.
Thanks to anyone who can take out time to do this simple request for me.
In the game I'm making, I'm recreating the RM2K styled battle system. Thus, I won't be having battlers, and I'm using ParaDog's Custom Battle Status script. Now, when the enemy attacks you, it looks kinda strange to have the animation and the damage popping up in the middle of nowhere.
Therefore, my script request is this: The system should disable the enemy attack animations, and should instead shake the screen. When the enemy attacks, it shouldn't show any animations (it should when the player attacks, though) on the battler, instead it should shake the screen.
Thanks to anyone who can take out time to do this simple request for me.