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Setting Default Y-Position on Minkoff's Animated Battlers

Hello everyone.

I'm using Charlies' CTB with Minkoff's Animated Battlers, and so far I've managed to make things work.
The only problem thou, is that the party seems too offset, and I'd like to limit their relative vertical position.

For instance, in this shot they appear to be standing almost in the altar, when in fact I'd like to have them stand like the enemies.

http://img527.imageshack.us/img527/7387/hlepke0.th.jpg[/img]

Thanks.
 
The Animated Battlers system does have a positioning system.  You can even change them with map events.  Look at the script's 'CREDIT' page and it has some info on how to change it.

Should be able to use script calls to change the $battlestatus_height or $formation_max_height settings.  The $battlestatus_height value raises or lowers their bottom-most characters.  The $formation_max_height sets how close to the top of the screen the battlers get.

Other systems in AnimBat are covered in the .pdf file in the topic.
 
Claihm also made a script (in Japanese) that he made for his RMXP sideview system.  It's called 'formation'.

If you find that, post it BELOW Animated Battlers.  I hear it allows you to create pre-made formations and override the ones in AnimBat.

His site is down, so I don't know where you can look for 'em at the moment.
 

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