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Set me in Motion (Animations VVorkshop etc.)

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Hi, hope you can squeeze these few requests in, they should be pretty small.  I would be most grateful.

[Request number]: 1
[Animation name]: Blood Splurt
[Properties]: Blood
[Span]: 1 Enemy
[Power]: 2
[Aprox. Frames]: Whatever looks best but pretty low.
[Additional Details]:  I'll use this actually on the game screen, not in battle for an action battle system.  Just a splatter of blood to fit rtp sized enemies as if they have been hit with a bullet.  This will be used for the "hit but not dead" animation as if you were pummeling a large monster with a handgun.

[Request number]: 2
[Animation name]: Blood Splatter
[Properties]: Blood
[Span]:  1 Enemy
[Power]: 4
[Aprox. Frames]: Slightly more than the above.
[Additional Details]: Similar but a little larger and a little OTT.  Imagine zombie deaths.  Works in the same way as the former.  This is for when they actually die.  Still needs to be relatively quick or the game may lag with large enemy counts.

Thanks if you can do that mate.
 
I think,my request's,going to be bit easier.. :toot:

[Request number]: 1
[Animation name]: Shine Snow Illusion
[Properties]: Ice
[Span]: 1 Enemy
[Power]: 5
[Aprox. Frames]: 15
[Additional Details]: Um,well... I'm going to use it for Battle animation. Something like this:
mercury17.gif


[Request number]: 2
[Animation name]: Aqua Rhapsody
[Properties]: Water
[Span]: All Enemies
[Power]: 8
[Aprox. Frames]: 25
[Additional Details]: Again,for Battle animation. Something like this:
mercury03.gif


[Request number]: 3
[Animation name]: Aqua Mirage
[Properties]: Water
[Span]: 1 Enemy
[Power]: 6
[Aprox. Frames]: 15
[Additional Details]: For Battle animation. Something like this:
mercury07.gif


[Request number]: 4
[Animation name]: Hyperspace
[Properties]: Ice
[Span]: All enemies
[Power]: 9
[Aprox. Frames]: 20
[Additional Details]: Battle animation. Something like this:
mercury08.gif


[Request number]: 5
[Animation name]: Flame Sniper
[Properties]: Fire
[Span]: All Enemies
[Power]: 8
[Aprox. Frames]: 15
[Additional Details]: Battle animation. Something like this:
mars03.gif


[Request number]: 6
[Animation name]: Oak Evolution
[Properties]: Lightning/ leaf
[Span]: All Enemies
[Power]: 8
[Aprox. Frames]: 12
[Additional Details]: Battle animation. Something like this:
jupiter02.gif


[Request number]: 7
[Animation name]: Flower Hurricane
[Properties]: Flower petals
[Span]: All Enemies
[Power]: 5
[Aprox. Frames]: 10
[Additional Details]: Battle animation. Something like this:
jupiter05.gif


[Request number]: 8
[Animation name]: Coconut Cyclone
[Properties]: Lightning
[Span]: All Enemies
[Power]: 10
[Aprox. Frames]: 15
[Additional Details]: Battle animation. Something like this:
jupiter30.gif


[Request number]: 9
[Animation name]: Love and Beauty Shock
[Properties]: Light/heart
[Span]: 1 Enemy
[Power]: 7
[Aprox. Frames]: 10
[Additional Details]: Battle animation. Something like this:
venus03.gif


[Request number]: 10
[Animation name]: Time Stop
[Properties]: Darkness
[Span]: All Enemies
[Power]: 10
[Aprox. Frames]: 5
[Additional Details]: Battle animation. Something like this:
pluto56.gif


[Request number]: 11
[Animation name]: Submarine Reflection
[Properties]: Water
[Span]: All Enemies
[Power]: 7
[Aprox. Frames]: 15
[Additional Details]: Battle animation. Something like this:
neptune05.gif


[Request number]: 12
[Animation name]: Silent Wall
[Properties]: Darkness
[Span]: All Allies
[Power]: 10
[Aprox. Frames]: 10
[Additional Details]: Battle animation. It should defend allies from everything. Well yea Something like this:
saturn04.gif


[Request number]: 13
[Animation name]: Rainbow Moon Heart Ache
[Properties]: Light/Raindow
[Span]: 1 Enemy
[Power]: 6
[Aprox. Frames]: 20
[Additional Details]: Battle animation. I wish that,that heart could be rainbow and could move... Something like this:
moon05.gif


I think Those are going be the hardest :down:

[Request number]: 14
[Animation name]: Starlight HoneyMoon Therapy Kiss
[Properties]: Light
[Span]: 1 Enemy
[Power]: 8
[Aprox. Frames]: 40
[Additional Details]: Battle animation. Something like this:
moon39.gif


[Request number]: 15
[Animation name]: Silver Crystal Power Kiss
[Properties]: Light/Feathers
[Span]: All Enemies
[Power]: 10
[Aprox. Frames]: 50
[Additional Details]: Battle animation. Something like this:
moon23.gif


By the way,when you are going to finish it,please send them me to my e-mail SawaiMyuu@gmail.com or my MSN SawaiMyuu@gmail.com

:smile: I think this is a lot of but the mostly of them I need :angel: Please,make it
 
Can you make these for me? :boo:
[Request number]:1
[Animation name]:Holy Rain
[Properties]:Element=Holy Battle System=Sideview
[Span]:all allies
[Power]:9
[Aprox. Frames]:40
[Additional Details]:Maybe a kind of yellow shiney rain thingy

[Request number]:2
[Animation name]:Heal
[Properties]: Element=Holy System=Sideview
[Span]:eek:ne ally
[Power]:2.5
[Aprox. Frames]:30
[Additional Details]:Just a simple heal animation

already Thanks!
 
DoctorChaos, the last post before yours was dated Jan 03, 2009. Over half a year ago @_@. So this is severe necroposting. Please don't do it again.
 
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