sillypieman
Member
Well I'm using Seph's crafting system, and everything is great. But I need some help.
Here's the things I need to be able to craft:
Crafting:
1. Converting items to other items
2. Crafting armor from items
Uncrafting:
3. Extracting items from other items
4. Disassembling the armor
Most of that works fine, but there's some problems. In Seph's Crafting system you can only uncraft stuff that is craftable. I am trying to work around that, and I almost had it, but I couldn't quite get it right.
The thing is, I need the items that you can uncraft, be a completely separate list from the items you can craft/convert. Another problem is that I need to be able to make it so that when you disassemble the armor, you lose one of the items that was used to craft it.
In the crafting script, you can make 3 lists--Items, Weapons, and Armor. The uncrafting lists just come from the lists for the crafting.
Here's where scripters come in. If you could modify the script so that maybe the weapon crafting list can be items instead of weapons, and be separate from the list for the item crafting section. The reasoning for this is that you don't craft weapons in my game, so that list is being unused. I could just put the items that you can extract from in that modified weapons list, and just disable the "weapon" crafting option, and just leave the "weapon" uncrafting.
I'm sorry if that was really confusing, but I hope someone can help me.
I'm gonna double post (sorry!) and put the script on the next post cuz it wouldn't fit on this one.
Here's the things I need to be able to craft:
Crafting:
1. Converting items to other items
2. Crafting armor from items
Uncrafting:
3. Extracting items from other items
4. Disassembling the armor
Most of that works fine, but there's some problems. In Seph's Crafting system you can only uncraft stuff that is craftable. I am trying to work around that, and I almost had it, but I couldn't quite get it right.
The thing is, I need the items that you can uncraft, be a completely separate list from the items you can craft/convert. Another problem is that I need to be able to make it so that when you disassemble the armor, you lose one of the items that was used to craft it.
In the crafting script, you can make 3 lists--Items, Weapons, and Armor. The uncrafting lists just come from the lists for the crafting.
Here's where scripters come in. If you could modify the script so that maybe the weapon crafting list can be items instead of weapons, and be separate from the list for the item crafting section. The reasoning for this is that you don't craft weapons in my game, so that list is being unused. I could just put the items that you can extract from in that modified weapons list, and just disable the "weapon" crafting option, and just leave the "weapon" uncrafting.
I'm sorry if that was really confusing, but I hope someone can help me.
I'm gonna double post (sorry!) and put the script on the next post cuz it wouldn't fit on this one.