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I am using a side battler script that shows the weapon equipped while attacking. The problem I am having is that when a character doesn't have a weapon equipped I get an error "can't dup nilclass".
Is there anyway, through eventing, or even another script, that will automatically change to a weapon named "fist" once any weapon from any actor becomes unequipped?
This is the original thread with the script I am using.
http://www.rmxp.org/forums/http://dev.r ... 92#p300492
Thanks in advance. If anyone can solve this problem they would fix a huge bug in my game.
Is there anyway, through eventing, or even another script, that will automatically change to a weapon named "fist" once any weapon from any actor becomes unequipped?
This is the original thread with the script I am using.
http://www.rmxp.org/forums/http://dev.r ... 92#p300492
Thanks in advance. If anyone can solve this problem they would fix a huge bug in my game.