How can I run a Scene_Map method through "call script"?
I tried these:
Scene_Map.do_stuff
and
Scene_Map::do_stuff
Both come up with "Undefined method 'do_stuff' for Scene_Map:class"
do_stuff is currently this:
Edit:
Also, how can I do a wait(x) command in a script, where "x" is a number of frames?
I tried these:
Scene_Map.do_stuff
and
Scene_Map::do_stuff
Both come up with "Undefined method 'do_stuff' for Scene_Map:class"
do_stuff is currently this:
Code:
class Scene_Map
def do_stuff
p 'Hello World'
end
end
Edit:
Also, how can I do a wait(x) command in a script, where "x" is a number of frames?