Probably the strangest looking Autotile that you've ever seen:
![](http://img33.imageshack.us/img33/2161/animatedwater.png)
I've been wanting to try making this for a long time, and finally took the time to see if it could be done. I'm pretty pleased with the results, especially being able to get it down to a single autotile (originally I was thinking I would need two). I hope some of you can find a use for this, I think it adds a lot to the RTP. This should work with any of the RTP cliff pieces, although you may need to adjust the autotile's hue/color/brightness.
Here's a little sample that I managed to get animated so that you can see what it actually does:
How to use this Autotile:
This autotile is free for use so long as your project is non-commercial and you credit me.
![](http://img33.imageshack.us/img33/2161/animatedwater.png)
I've been wanting to try making this for a long time, and finally took the time to see if it could be done. I'm pretty pleased with the results, especially being able to get it down to a single autotile (originally I was thinking I would need two). I hope some of you can find a use for this, I think it adds a lot to the RTP. This should work with any of the RTP cliff pieces, although you may need to adjust the autotile's hue/color/brightness.
Here's a little sample that I managed to get animated so that you can see what it actually does:
![waterexample.gif](http://img69.imageshack.us/img69/3618/waterexample.gif)
How to use this Autotile:
1. Map the top part of the cliffs (the parts on the bottom in my animated pic) on the 3rd layer.
2. Map the animated autotile on the 2nd layer, you will be putting it under all the cliff pieces that are on the 3rd layer, and up onto the other cliff pieces that should be on the first layer.
3. You will notice that when the cliffs switch from a curved to a straight piece, that the autotile is not automatically working correctly. Correct these errors by double clicking on the autotile, and replacing it with the appropriate 3 pieces:
4. This should be all you need to do! if you want a tree or something hanging over the water, remember you can use an event and select the graphic from the tileset and put those over the cliffs in the 3rd layer. You can also put stuff under the water on the 2nd layer, and then remap the pieces of the water you need on the 3rd layer.
2. Map the animated autotile on the 2nd layer, you will be putting it under all the cliff pieces that are on the 3rd layer, and up onto the other cliff pieces that should be on the first layer.
3. You will notice that when the cliffs switch from a curved to a straight piece, that the autotile is not automatically working correctly. Correct these errors by double clicking on the autotile, and replacing it with the appropriate 3 pieces:
![helpth.png](http://img9.imageshack.us/img9/9370/helpth.png)
4. This should be all you need to do! if you want a tree or something hanging over the water, remember you can use an event and select the graphic from the tileset and put those over the cliffs in the 3rd layer. You can also put stuff under the water on the 2nd layer, and then remap the pieces of the water you need on the 3rd layer.
This autotile is free for use so long as your project is non-commercial and you credit me.