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rtp animated battlers

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Digimon Readerusama;280898":1thj0yit said:
Nice Job Green Raven, im a fan of your job, very nice =D

[off]GR you're accepting request? I need so much a Side Battlers for my Game...[/off]

I don't think he does requests. It's been said a few times before. Your best bet is to make a post in the resource requests forum.
 
Unless GR posts that this is being abandoned, this is still underway. SO... until he posts that it's dead, assume he's just taking his time.
 
Never doubted it... *cough* Um, not the lazy bum thing. :D I mean even I gotta take a breather from Animated Battlers from time to time.

Switching from one thing to another does help prevent burnout guys, so his hiatus just means quality work will continue. :thumb:
 
I dunno if anyone has said this yet but there is no death pose eg character disappears or whatever for the ghost undead01 and none of the other enemies either. So is there a way to make an 11 pose battler disappear when they die because it does with a basic 4 pose character used as a battler.
 
Eh?

Ah... If you noticed, the ghost has only 10 poses, so setting the ghost to have 10 poses instead of 11...
MNK_POSES_ENEMY = {1 => 10}
(assuming the Ghost is enemy #1 still...)
When you try to show the 11th pose (which the ghost doesn't have), the battler will just blink out of existance.

Others do have some semblance of a death pose, the zombies kneel down, the bat is floored, the hellhound lies down, etc...

Minkoff (when he edited the Kurea battler) merely took the woozy pose and copied it into the 11th slot and reduced the saturation, grayscaling it.
 
ummm theres sort of a problem with fighter 09...his alignment for the standing position is off....when in battle he ticks back and forth(not like a rocking motion like the others but it looks like it skips a frame and he suddenly in the other position) just thought I'd let everyone know!

And DerVVulfman the only ones with 10 poses are the black and pink ghosts, the white one still has 11 and thats the one I used
 
Personally, I just want to say that these are some awesome battlers, and I will be using ALL OF THEM in my upcoming game, Lord of the Rings: Apocalypse, in which I will of course give you full credit. I really like these battlers, dude.
 
Heyy, oh ur so GOOD at this! Really! I probbaly would end up with a char made of, just sticks and lines or something... o_0, anyways, do you maybe take requests? Couse i'm making this game and there are 2 chars I rly like, but I cant find a side of them, uhm... Fighter08 and Mage08, if you would like to do that offcourse! ^^ Thanks you! :D

x Daisy
 
Sorry, but he's currently tackling the RTP battlers in this topic... converting the old Aluxes and co. and converting them to Minkoff-styled sideviews.

Best bet would be to advertise in the Resource Requests topic. Oh, I understand the want for his or Dollmage's battlers.
 
Well, I really like these animations, keep up the good work, maybe i'll use them on a game in the future, whether I do or not keep it up man :D
 
I was just wondering, all of these battlers have their transparencys set, and so if theres something I want to change it's pretty much impossible.

Becuase of that I can't really use them since theres alot I want to be changed for my game's style.

If you can take some time and see if you can get the non-transparent ones up, that'd be really helpful, thanks.
 
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