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[RPG] RMXP MP3 Soundtrack

moog

Sponsor

Kodakami":2enu3p3i said:
I wouldn't say it's terrible. It's a very good quality of sound.

Its terribly unrealistic unless you mix and alter the hell out of it, which the common user does not do. GPO is based off of more synthetic sounds rather than live rips and edits.
 
A suggestion for sample libraries, I'd check out Edirol Orchestral it has a very nice sound and isn't too expensive.
Here's Amazon Price

Although I'm sure if you shopped around you could probably find a cheaper 3rd party source.
 

DJ

Some guy that did RMXP before
Member

I found you're music sounds bad.
Because that's you have bad sound samples, and It didn't have reverb.
Instruments sounds too quiet and blurred.
String : It didn't sounds like the string.
Drum : This didn't sounds like actual Orchestra Drum. It sounds like a normal drum, which usually not used in Orchestra music. and Cymbals sounds horrible.
Timpani : It sounds like it didn't have any tone. It just poses bass sounds.
Brass Section : The worst. They should be more high-tone, and loud.

I don't really wanna to boast my music, but listen to this shits and
think about what is wrong on your works.
Battle 1 - b1.ogg - 1.35MB
Church 1 - church.ogg - 1.20MB
Slow 7 - slow7.mp3 - 2.61MB
Ship -ship.mp3 - 2.43MB
Town 2 - town2.mp3 - 2.77MB
Dungeon 1 - dungeon1.mp3 - 2.40MB
Dungeon 2 - dungeon2.mp3 - 2.62MB
 

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