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RPG quests

Umm hey I'm new here, and I'm making a game with a mini quest in it, my quest is to collect 5 rare pink flowers in this massive field, and once you talk to her, and then talk to her again I dont want her explaining the quest again, how can I make her say something else after that?

And also when you collect the 5 flowers that she will say thanks etc.

If you can help I would very greatful! :) :grin:
 
This just requires the use of simple switches and variables. Please take a look at the tutorials (subforum of Game Development Discussion) about how to do some basic things in the program. For what you're trying to do, you'll want to focus on how to use switches and variables.
 

Fusty

Sponsor

Make a switch after the explanation of the quest(1st page of event commands Control Switches),
then make a new page on the event and tick the switch box in the upper left corner, there you select the switch you activated.

For the other question:

On each flower event use a Control Variables command.
Name it flowers for instance and select Add.
Then at constant type 1.
Also, let every flower event activate it's selfswitch so you won't be able to pick it up anymore once you have it.

Now at your woman event make another page and tick the Variable box also somewhere in the upper left corner.
Select the flower variable and set the number to 5.
Then add the text you want her to say.

If this wasn't clear enough I can post some screenshots.
 
viperj":3lj5q1ib said:
Make a switch after the explanation of the quest(1st page of event commands Control Switches),
then make a new page on the event and tick the switch box in the upper left corner, there you select the switch you activated.

For the other question:

On each flower event use a Control Variables command.
Name it flowers for instance and select Add.
Then at constant type 1.
Also, let every flower event activate it's selfswitch so you won't be able to pick it up anymore once you have it.

Now at your woman event make another page and tick the Variable box also somewhere in the upper left corner.
Select the flower variable and set the number to 5.
Then add the text you want her to say.

If this wasn't clear enough I can post some screenshots.

I have an understanding of what you mean, some screenshots would be much appreciated!
 

Fusty

Sponsor

event01.jpg

event02.png

event03.png

event04.png

event05.png

event06.png

event07.png

event08.png

The control variables menu and the control selfswitch menu are under Control Switches.
 

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