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Rpg Maker VX Tilestets isn`t there !?

RPGS

Member

I need to know something...Can I import own tilesets/ tile to any VX project ?

And if I can, will it become like Tile F (After a,b,c,d,e) or won`t it ?  :bunny:
 
To clarify, you can create your own tilesets such as Mack's revamped ones that many use now days; the only thing is that you're limited to five per project.

  To do this, you simple rename your tileset, which needs to be formatted in VX RTP, to TileA, TileB, TileC, TileD, and so on.  If you are satisfied with what VX supplies you with, you will always have TileE which is left empty for custom edits.
 
RMXP has its downsides and RMVX has its. RMXP is pretty much harder to use and more complicated. RMVX is alot easier and user friendlier, but it is limited at some points. Simple, place the tilesets at "E", otherwise you can replace.
 

Kraft

Sponsor

I have found, in my extensive use of VX, that the tilesets that come with it are actually quite powerful, and more than enough to map... well, anything! And the tile E is also great for the addins that I have... I have spent a lot of time and have come out with a tileset E that works super well with the rest of the tilesets and is actually.. well, the mapping in is is just as easy (easier actually) than in XP once you both get used to it, and figure out how it works.

~Kraft
 

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