I intend to make some scripts for RPG Maker MV when it comes out. I'll be making a game with them, but I want to also publish them to the community for folks to use. I would appreciate some input and suggestions if you have any.
Basically it is the MV version of Netplay+, although it will be a much more polished, but basic, system. It will be more like a kit than a game - you'll use systems in it however you need to in your game.
I know that this is a big promise to make. As this shall form the basis of my own game though, know that if I fail, my game fails too.
Some caveats:
- There will not be live player sprites on the screen. This is very resource intensive.
- This will not be a full MMORPG system in many people's eyes.
- You will need to be willing to learn a little bit of PHP and Javascript.
This system is based on the proven backbone of Afar, which, like it or not, has been online for the past five years and basically works.
Current planned features
Subject to change
• Login and register system (secure, encrypted)
• Server-stored save file
• SimPvP Combat: play an AI controlled version of any real player
• Co-operative events
• In-game chat, powered by IRC (may not be possible, depending on the engine)
-> if not, general in-game chat
• In-game bulletin boards / forums / messaging system
• Wiki-based online manual within the game
• Social media integration
• NPC renditions of real players: though you won't see a player's movements live, you will still see them roaming the map they are in, and you will be able to interact with them: message them, fight them (sim)
• Auction house system
• Automatic game updates
All of this is doable in RPG Maker XP, with a lot of work. I have the system working. RPG Maker MV however will make it easier, faster, and more secure. It's almost built for online gaming.