Technically, I want a meat item in the players inventory to turn into a "rotten meat" item after a certain duration.
Example:
Player received raw meat!
"Oh, well I don't feel like cooking this now. I'll just do it later"
20 minutes later (Or less)
"Oh no! Where did all my meat go?!"
"Oh! It's rotten D: The whole day of hunting was ruined. I'll cook my meat from now on!"
Thanks in advance!
Nevermind, I got one at Rpgmakervx.
Example:
Player received raw meat!
"Oh, well I don't feel like cooking this now. I'll just do it later"
20 minutes later (Or less)
"Oh no! Where did all my meat go?!"
"Oh! It's rotten D: The whole day of hunting was ruined. I'll cook my meat from now on!"
Thanks in advance!
Nevermind, I got one at Rpgmakervx.