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Ronia Game Engine

  • Awesome

    Votes: 1 25.0%
  • Love

    Votes: 1 25.0%
  • Like

    Votes: 0 0.0%
  • Neutral

    Votes: 1 25.0%
  • Dis-like

    Votes: 3 75.0%
  • N/A

    Votes: 0 0.0%

  • Total voters
    4
I can make you a better one if you would like. :D Not to sound conceded or anything. :D

This is the one I made for LegacyX. :D
4ijyfp.jpg
 
Lol you like mine, over a much better Graphic Designer. sweet X3

- Ronia Update.


Im working on some encryption methods, especialy a Triple encryption method that will make it harder to decrypt.

This method is Used in project LegacyX but i can modify it sligtly to meet certian requirements.
 
You are too funny. :P I was just trying to help because the better the graphic appeal, the more people will look into something. :D I learned that the hard way because I always fall for good graphics, even if the game itself/program sucks. But, that is fine.

EDIT:

Transparent
357ikqr.jpg


White
2n1t6hk.jpg


Background
zwgpw0.jpg
 
Alright. :D Well, that was just showing you...if you would like me to make something for your project header, because this one looks really bad...mainly because that text isn't transparent on there...the white one is really good looking, and I would suggest that one over the one that you are using...But, sorry if I sound harsh, just trying to help you draw attention.
 
News:Ronia Will Use DigitalDisc(.ddisc)Technology
If your wondering what .ddisk Technology is, It will be explained.
.ddisk is a file type.
Ronia Reads them like this:
Disk.read("C:\Localdisk.ddisk","Tag")
Then the command Read searches the file for #Tag.
If it is found, It reads what is on the next line(e.g. #Tag->Data)
If not, it returns 1.
If ronia Sees a 1 returned , It writes data to #Tag.
Ddisk's are universal, and any LC program can read them.(e.g Ronia Makes Setting.ddisk , Zoob(Random name) reads the same .ddisk)
 
Update:
Events Will be stored in Mapinfos.rgdata
[Map1]
15
15
}
[Event1]
0
0
msg
This is the Default Event.
/c
Me loves pie!
Kill Event
}
[Autorun]
Event1
}
[On Leave]
Revive Events
Event1
}
[End]
[End] is for the end of a map
} is End of a Event or block
[Autorun] is the events that will autorun.
[On Leave] is the events that will be triggered when you leave the map.
 
That's Using GDI+
I want to use a different graphics API
I tried to make two characters on the screen , it ran at 7FPS(Rmxp is at 40 RMVX is at 60!)
 

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