For a complete list of RMXP RMRK+ Event systems please visit:
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For a complete list of RMVX RMRK+ Event systems please visit:
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Version: 3.0
Author: Kipe
Date: October 8, 2009
Version History
- Version 3.0: Changed drastically. Added function to teleport over impassible objects (such as trees and water), if the teleport range is long enough.
- Version 2.0: Longer teleport range (and it's still customizable). Player no longer disappears when teleporting.
- Version 1.0: Original.
When the teleport button(Q -customizable) is pressed, an animation will show and you'll be teleported X amount of spaces ahead of you. Version 3.0 allows you to teleport over water, through walls, and past trees!
- Easy to modify things; such as the animation, amount of spaces teleported, and the time between teleports.
This is the player using the teleport ability (Animation is customizable)
This is the player after he has teleported to the location
Instructions
Download the demo. Make sure you have your maximum variable count in your project greater than 564. Also make sure that you have your maximum switch count greater than 807. After that, copy and paste the skill (Teleport), in slot 81 of the database, from the demo, and into slot 81 in your game.
Go into the Tilesets tab in the Database and change any thing which has a "X" passage, to a terrain tag of 1.
Example
I will provide support here and a video will be posted on my Youtube channel (http://www.youtube.com/KipesRMTutorials). Be sure to tell me of any bugs and I will fix them for the next release. I may add functions, if you request it.
- The Q Button is teleport. You can change it to whatever you like.
- Instructions are located within the events in the demo.
- Copy the Teleport skill from slot 81 in the demo, and paste it into slot 81 in your game.
- To disable Teleporting Turn OFF switch 807, and vice versa.
This Event System is RMRK+ Format.
Names of the Variables (523-524)
Variables (521-522)
- Player's Map X
- Player's Map Y
Variable (525)
- Map ID
Variables (561-564)
- Hero SP
- Teleport Event X
- Teleport Event Y
- Teleport Event Terrain Tag
Switch (807)
- Teleport Activation
Version 3.0