Quest Script by Samo ! Edited
hj! i'm edit it ! use to RMVX
thông cảm tôi dốt tiếng anh! <--- English, please.
http://files.myopera.com/namkid9x/files/SCREEN1.PNG[/img]
Use :
RMVX :
.>>>> copy $quest = [] and paste it in Scene_Titles
>> here!
Scene_Titles
def command_new_game
..
$quest = []
...
Script :
This is the way we use spoiler & code tags...
Please post the rest of the script
hj! i'm edit it ! use to RMVX
thông cảm tôi dốt tiếng anh! <--- English, please.
http://files.myopera.com/namkid9x/files/SCREEN1.PNG[/img]
Use :
RMVX :
.>>>> copy $quest = [] and paste it in Scene_Titles
>> here!
Scene_Titles
def command_new_game
..
$quest = []
...
Script :
This is the way we use spoiler & code tags...
Code:
#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
#-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
# Quest Script
# V 2.1
# By Samo, The thief
# My First SCRIPT! :)
# Is the ASCII art ugly? Who cares!
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# Updates Date
# ------- ----
# V 1.0 29/12/06
# V 1.1 4/1/07
# V 2.0 5/1/07
# V 2.1 13/1/07
#
#
# V 1.1
# - Added Map Background and smaller windows at request of Chronic NG.
# - Added Dificulties and the script is now more clean, Nice and organized for lag
# reduction.
# V 2.0
# - All the script remodified. NEW SCROLLING SYSTEM
# - Quest class added
# V 2.1
# - Window_command_quest created for complete text color feature
# - More commands to set the quest parameters.
# - Ultra Easy form to create quests
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# Place this script above main to work. Then, read this important data:
#
#
#
#
#
# HOW TO CREATE A NEW QUEST:
#
#
#
#
# Very easy, but great results
#
#
#
#
#
# 1- Put this command in a new call script.
# $VAR = Quest.new("Name of Quest", "Image" , "Line1", "Line2", "Line3",
# "Line4","Line5", difficulty, status)
#
# Name, image, lines must be string (between "" (quotes)). Image must be
# 480 x 80.
# Difficulty ranges from 0 (nothing) , 1(EX.EASY) to 5 (EX.HARD)
#
# Status is 0 (nothing), 1(not started), 2(looking for), 3(just finished),
# 4 (Complete).
#
# $VAR must be a global variable, like $quest1, or $mission1.
#
#
#
#
# 2- Then put this:
#
# $quest.push ($VAR)
#
#
#
# $VAR must be the global variables you defined.
# EXAMPLE OF FIVE QUESTS
#
# $quest.push ($quest1)
# $quest.push ($quest2)
# $quest.push ($quest3)
# $quest.push ($quest4)
# $quest.push ($quest5)
#
#
# Then go to class Quest and fine the line:
#
# def update_global
# and do the same as above with the $VAR.push (or $quest.push like example).
# Example is the same as above.
#
# 3- The most easy step. Go to Scene_Title (the default one) and find this lines
# and add the line between comments ADDED:
# $game_player = Game_Player.new
#-------ADDED-------
# $q
Please post the rest of the script