flowerthief
Member
Since somebody offered to translate a game of mine to Japanese, I'm attempting to make a version of the game that supports Japanese fonts. For the display of hard-coded text, there is no problem. However, this particular game does quite a lot of reading of text from files on disk. Since at the time I originally wrote this code I only had ascii text in mind, the Japanese text is being read as gibberish.
I don't know much about character encodings. Is there a way to transform the gibberish back into Japanese text, preferably in such a way that I don't have to rewrite all my code from before? I'm kind of lost right now so help would be appreciated.
I don't know much about character encodings. Is there a way to transform the gibberish back into Japanese text, preferably in such a way that I don't have to rewrite all my code from before? I'm kind of lost right now so help would be appreciated.