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[RMXP] Making Bridges

As far as I'm concerned, you would have to make events for the bridge tiles, events covering the row beneath, above and the sides of the bridge. Where you can enter the bridge, turn a switch ON. When you walk to the events above or beneath, the switch is turned OFF. Once ON, the bridge tile events is completely normal (just the tile from the tileset, nothing else in the event). Once OFF (page 1), the same tile is used, but Through and Always on Top is ON, making it so the player walks beneath the bridge.

This method might seem a bit complicated, but it's a very simple task actually. If you experience that the player can walk straight from beneath the bridge to the upper part, you might wanna add an impassable tile at the edges if the switch is OFF.

Hope this helps.
 

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