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RMVX terrain Tags?

Kraft

Sponsor

Is there a way to use tarrain tags in RMVX?

I dont see anywhere that you can set them in the editor...

If not, then is there a way to use the base layers as terrains?

You know how boats and ships can only travel on the sea tiles?  That means that they are somehow set in the editor or the script...

So is there a way to somehow use that also to set terrain tags?

I use them a lot for certain puzzles, and if I dont use them, well... there are going to be a lot of events ^_^

~Kraft
 

khmp

Sponsor

Passages, which can be found inside Game_Map, dictate legal/illegal movement on the map. That's for VX. In XP both passages and terrain tags were held within a Tileset class which was held as an instance within a Game_Map. In RMVX, there is no Tileset, only Zool. I'm not bright enough to figure out how to resolve the limitation sadly. I will look into though.
 

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