RMVX Panorama Tutorial v.1
By Marcus
First posted at: RMXP.ORG
IMPORTANT NOTE: This tutorial may be freely reposted at any website, blog, or message board. All I ask from you is to post it in its ORIGINAL UNEDITED STATE. If I make any changes, it will be specifically displayed in the title. Thank you.
Although RMVX's tile based mapping system took a hit, Enterbrain was kind enough to resurrect the dead panorama feature that was sorely missed in RMXP. With panoramas, a clever artist can create maps with more flexibility and style than normal tile based mapping. This tutorial covers general use of panoramas as well as advanced features such as map making. This process has yet to be perfected as RMVX handles things differently than 2K/2K3 but it will be improved as time goes on.
BEGINNER'S GUIDE TO PANORAMAS
By Marcus
First posted at: RMXP.ORG
IMPORTANT NOTE: This tutorial may be freely reposted at any website, blog, or message board. All I ask from you is to post it in its ORIGINAL UNEDITED STATE. If I make any changes, it will be specifically displayed in the title. Thank you.
Although RMVX's tile based mapping system took a hit, Enterbrain was kind enough to resurrect the dead panorama feature that was sorely missed in RMXP. With panoramas, a clever artist can create maps with more flexibility and style than normal tile based mapping. This tutorial covers general use of panoramas as well as advanced features such as map making. This process has yet to be perfected as RMVX handles things differently than 2K/2K3 but it will be improved as time goes on.
BEGINNER'S GUIDE TO PANORAMAS
A panorama (or a parallax as Enterbrain calls it) is a picture that can be displayed on the lowest possibly layer. Every object, including tiles, character sets, pictures, and battle animations, appear above a panorama. They're often used as backdrops and scenery but once you learn the basics, they can be used for more advanced methods of mapping.
First, create a map and fill it with grass. This step isn't necessary but it helps you understand the map editor.
Next, right click on the map name and select “Map Properties.â€
First, create a map and fill it with grass. This step isn't necessary but it helps you understand the map editor.
Next, right click on the map name and select “Map Properties.â€