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RGSS Maze System (yeah, like in Doom RPG)

Hi.

I'm strongly inspired in DooM RPG, so what I want is to make a maze system on RGSS. Why RGSS? Because it seems that via scripting is more flexible to make certain graphic flexibility (like for gut explosions, or such things).

Well, let me explain. I want a Doom RPG kind of game, with turns. This means a turn-based system for every step you make. It's not a full Shooter. I saw this on RPG Maker PRO, but I don't know how to port it on RGSS on RMXP.

So, could someone help me?
 

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