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(Rewrite) Moghunter's Scripts

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Atemu;265716 said:
It's really up to you. Though, if you can manage to get all the menu scripts to work together and be compatible with the SDK, I know I'd be impressed.

Don't worry about that. Even with 'rough' edit, they're working together smoothly.
 
im wondering. Did you ask mog if you could do this???? i mean i like his scripts the way they were.


im not saying yours is bad but
can we for example change the title image insted of 5 frames to more.

and whats differnt about the menu its extactly the same...
 
Um, one thing I found, it may or may not have to do with your edited Scene Menu, but even after I do the Disable Save function on an event, you can still save on the main menu... and I don't want that to happen... :s
 
Yes.. the only problem with mog's animated script is its not sdk compliant. but with the help of our threadstarter here, he made the mog script users dream come true!

nice work amigo!
 
Does anyone know where the other scripts are posted that he re-wrote? I'd like to check out some of them. I downloaded some of the mog hunter scripts but when I try to open the test game to see how to work it into my game, i get a error saying 'This game has been created with a previous version of RPG Maker.'
 
Aw come on this script is more than 1 year old!
If you're asking for support, start a new topic in RGSS Support.
Read the rules and don't Necropost.
 
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